BALLISTICS WORKSHOP icon
Buildings · Database entry

BALLISTICS WORKSHOP

Ballistics Workshop upgrades

Harpoon Ballistas, Anti-Rock Turrets, and Railguns

The Ballistics Workshop controls Harpoon Ballistas for dens and veins plus defensive turrets for falling rocks, later adding flaming bolts, multishot, rockets, and railgun conversions.

21UPGRADES
01

Harpoon Ballista Core

Deploy Ballistas and improve cooldown, accuracy, damage, crit, and den destruction.

  1. Harpoon Ballista Dynamic value
    EFFECT

    Deploys a Ballista that prioritizes low-health dens and veins; price, attack interval, and final stats scale with count and upgrades.

    UNLOCK

    Available once the Ballistics Workshop is unlocked.

    RESOURCES
    GoldCost to verify
  2. Lubed Crank Exact tier data
    EFFECT

    Reduces Harpoon attack cooldown.

    UNLOCK

    Requires 1 Harpoon.

    RESOURCES
    Gold
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Attack cooldown 0.91×
    G100
    T2 Attack cooldown 0.82×
    G310
    T3 Attack cooldown 0.73×
    G760
    T4 Attack cooldown 0.64×
    G1,333
    T5 Attack cooldown 0.55×
    G2,666
    T6 Attack cooldown 0.46×
    G3,773
    T7 Attack cooldown 0.37×
    G6,700
    T8 Attack cooldown 0.32×
    G76,700
    T9 Attack cooldown 0.27×
    G777,600
    T10 Attack cooldown 0.22×
    G7,777,600
    T11 Attack cooldown 0.18×
    G37,777,600
  3. Dwarven Precision Exact tier data
    EFFECT

    Raises Harpoon accuracy against dens.

    UNLOCK

    Requires 1 Harpoon.

    RESOURCES
    Gold
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Den accuracy +10%
    G90
    T2 Den accuracy +20%
    G180
    T3 Den accuracy +30%
    G420
    T4 Den accuracy +40%
    G1,300
    T5 Den accuracy +50%
    G3,700
    T6 Den accuracy +60%
    G14,200
    T7 Den accuracy +70%
    G92,500
    T8 Den accuracy +80%
    G470,777
    T9 Den accuracy +90%
    G2,170,777
  4. Quadruple-Bladed Bolt Exact tier data
    EFFECT

    Raises Harpoon damage at the cost of accuracy.

    UNLOCK

    Requires 1 Harpoon.

    RESOURCES
    Gold
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Damage 1.15×; accuracy -4%
    G100
    T2 Damage 1.3×; accuracy -8%
    G400
    T3 Damage 1.45×; accuracy -12%
    G1,330
    T4 Damage 1.6×; accuracy -16%
    G2,400
    T5 Damage 1.75×; accuracy -20%
    G3,700
    T6 Damage 2×; accuracy -24%
    G6,600
    T7 Damage 2.15×; accuracy -28%
    G34,211
    T8 Damage 2.3×; accuracy -32%
    G555,444
    T9 Damage 2.45×; accuracy -36%
    G2,320,100
    T10 Damage 2.6×; accuracy -40%
    G42,800,100
  5. Serrated Mithril Spikes Exact tier data
    EFFECT

    Raises Harpoon crit chance.

    UNLOCK

    Requires 1 Harpoon and Mithril Forging tier 1.

    RESOURCES
    GoldMithril
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Crit chance +4%
    G80 M1
    T2 Crit chance +7%
    G250 M1
    T3 Crit chance +10%
    G620 M1
    T4 Crit chance +13%
    G1,320 M1
    T5 Crit chance +16%
    G2,400 M2
    T6 Crit chance +19%
    G3,200 M2
    T7 Crit chance +22%
    G5,400 M3
    T8 Crit chance +25%
    G27,300 M3
    T9 Crit chance +28%
    G380,200 M4
    T10 Crit chance +31%
    G1,250,600 M4
    T11 Crit chance +33%
    G8,650,600 M5
  6. Monster Bane Exact tier data
    EFFECT

    Raises Harpoon damage against dens.

    UNLOCK

    Requires 1 Harpoon and Mithril Forging tier 2.

    RESOURCES
    GoldMithril
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Den damage 1.1×
    G190 M1
    T2 Den damage 1.2×
    G400 M2
    T3 Den damage 1.3×
    G800 M3
    T4 Den damage 1.4×
    G2,100 M4
    T5 Den damage 1.5×
    G3,200 M5
    T6 Den damage 1.6×
    G14,200 M6
    T7 Den damage 1.7×
    G320,200 M7
    T8 Den damage 1.8×
    G2,100,200 M8
    T9 Den damage 1.9×
    G9,400,200 M9
    T10 Den damage 2×
    G35,600,200 M10
02

Harpoon Special Ammunition and Den Synergy

Adds multishot, flaming bolts, chained extraction, and permanent den-kill growth.

  1. Multi-shot Exact tier data
    EFFECT

    Adds base chance and maximum extra Harpoons per attack; final chance also gains Runesmiths×0.3%, Scientists×0.2%, and Luck×0.025%.

    UNLOCK

    Requires 3 Harpoons.

    RESOURCES
    GoldMithrilMountain Soul
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Base chance 3%; up to +1 Harpoons
    G1,000 M2 S1
    T2 Base chance 4%; up to +2 Harpoons
    G4,000 M4 S1
    T3 Base chance 5%; up to +3 Harpoons
    G8,000 M8 S1
    T4 Base chance 6%; up to +4 Harpoons
    G160,600 M16 S1
    T5 Base chance 7%; up to +5 Harpoons
    G8,666,000 M48 S1
  2. Flaming Bolt Exact tier data
    EFFECT

    Adds a chance for Harpoons to ignite, deal 30% extra damage, and leave a fire field; Flamers and Scientists further raise final odds.

    UNLOCK

    Requires the Flameworks and 1 Harpoon.

    RESOURCES
    Gold
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Base ignition/field chance 30%
    G750
    T2 Base ignition/field chance 40%
    G1,800
    T3 Base ignition/field chance 50%
    G3,500
    T4 Base ignition/field chance 60%
    G6,200
    T5 Base ignition/field chance 70%
    G18,900
    T6 Base ignition/field chance 80%
    G370,200
    T7 Base ignition/field chance 100%
    G3,770,200
  3. Chained Harpoon Dynamic value
    EFFECT

    Retracts Harpoons to extract extra resources and may block falling rocks; tier values and costs are exposed by the current save panel.

    UNLOCK

    Available once the Ballistics Workshop is unlocked.

    RESOURCES
    GoldCost to verify
  4. Denbreaker's Rain Dynamic value
    EFFECT

    When a Ballista destroys a den, all Ballistas permanently gain damage; the increment depends on tier and kill history, and upgrades are not retroactive.

    UNLOCK

    Requires Mithril Forging tier 3.

    RESOURCES
    Cost to verify
  5. Sacred Drills Dynamic value
    EFFECT

    Adds Harpoon damage from Underground Mapping and Priest count; current references do not expose reliable per-tier coefficients or costs.

    UNLOCK

    Available in the Ballistics Workshop chain.

    RESOURCES
    Cost to verify
  6. Death Mark Dynamic value
    EFFECT

    U marks a den for all Ballistas to focus; its death resolves loot with +42 Luck and extra force, while ritual cost is shown by the current panel.

    UNLOCK

    An active ritual in the Ballistics Workshop chain.

    RESOURCES
    Cost to verify
  7. Volley Gun Dynamic value
    EFFECT

    Converts 1 Harpoon Ballista into a Volley Gun; current game text still contains placeholder copy, so conversion stats and cost cannot be listed reliably.

    UNLOCK

    A later Ballistics Workshop conversion.

    RESOURCES
    Cost to verify
03

Anti-Rock Turrets, Rockets, and Railguns

Deploy defensive turrets and improve accuracy, burst fire, cooling, rock rewards, and special conversions.

  1. Anti-Rock Turret Dynamic value
    EFFECT

    Deploys a laser turret prioritizing low or nearby falling rocks; purchase price, count, and final stats scale with the save.

    UNLOCK

    Requires 2 Scientists.

    RESOURCES
    GoldCost to verify
  2. Turret Accuracy Exact tier data
    EFFECT

    Adds flat turret hit chance.

    UNLOCK

    Requires 1 Turret.

    RESOURCES
    Gold
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Flat hit chance +10%
    G300
    T2 Flat hit chance +20%
    G720
    T3 Flat hit chance +30%
    G2,800
    T4 Flat hit chance +40%
    G5,400
    T5 Flat hit chance +50%
    G12,000
  3. Turret Cooling Mechanism Exact tier data
    EFFECT

    Reduces turret attack cooldown; Railguns receive only 50% of this effect.

    UNLOCK

    Requires 1 Turret.

    RESOURCES
    Gold
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Turret cooldown 0.88×
    G230
    T2 Turret cooldown 0.76×
    G710
    T3 Turret cooldown 0.64×
    G1,750
    T4 Turret cooldown 0.52×
    G3,500
    T5 Turret cooldown 0.4×
    G7,700
    T6 Turret cooldown 0.28×
    G16,200
    T7 Turret cooldown 0.16×
    G31,000
    T8 Turret cooldown 0.04×
    G147,000
  4. Turret Burst-Fire Exact tier data
    EFFECT

    Adds laser bolts per turret burst.

    UNLOCK

    Requires 1 Turret and 4 Scientists.

    RESOURCES
    GoldMithril
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Bolts per burst +1
    G420 M1
    T2 Bolts per burst +2
    G1,500 M2
    T3 Bolts per burst +3
    G3,600 M3
    T4 Bolts per burst +4
    G7,200 M4
    T5 Bolts per burst +5
    G13,400 M5
    T6 Bolts per burst +6
    G25,000 M6
  5. Falling Pinatas Exact tier data
    EFFECT

    Raises gold/gem drops from turret-destroyed rocks; gem-shower chance also gains Scientists×0.1%.

    UNLOCK

    Requires 1 Turret and 4 Scientists.

    RESOURCES
    GoldMountain Soul
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Extra drop chance +1%
    G300
    T2 Extra drop chance +1.5%
    G600 S1
    T3 Extra drop chance +2%
    G1,400
    T4 Extra drop chance +2.5%
    G2,500
    T5 Extra drop chance +3%
    G5,000
  6. Rocket Salvo Exact tier data
    EFFECT

    Adds a chance to fire an unguided area rocket; final chance also gains Prestige rank×4% and Scientists×0.1%.

    UNLOCK

    Requires its Prestige unlock, 1 Turret, and 4 Scientists.

    RESOURCES
    GoldMithrilMountain Soul
    TIERTOTAL EFFECT AFTER PURCHASEBASE COST FOR THIS TIER
    T1 Base rocket chance 6%
    G100 M1 S1
    T2 Base rocket chance 8%
    G620 M2
    T3 Base rocket chance 10%
    G2,300 M3
    T4 Base rocket chance 12%
    G6,000 M4
    T5 Base rocket chance 14%
    G17,000 M5
    T6 Base rocket chance 16%
    G61,420 M6
    T7 Base rocket chance 19%
    G210,500 M7
    T8 Base rocket chance 24%
    G1,250,999 M8
    T9 Base rocket chance 30%
    G10,777,999 M9 S1
  7. Railgun Retrofit Dynamic value
    EFFECT

    Converts 1 Turret into a Railgun firing a piercing beam every 6–7 seconds for 8 damage to rocks in its path; conversion cost is save-dependent.

    UNLOCK

    A later turret conversion.

    RESOURCES
    Cost to verify
  8. Railgun Capacitor Dynamic value
    EFFECT

    Adds further Railgun cooldown reduction; per-tier multipliers and costs are exposed by the unlocked save panel.

    UNLOCK

    Requires Railgun Retrofit.

    RESOURCES
    Cost to verify
Read the complete in-game descriptions

The dynamics of penetrating your Great Mother from far away.

升級

Anti-Rock Turret:A.R.L.T.D.S. or Anti-Rock Laser-Turret Defense System, for long.

Runners rejoice!

Shoots laser bolts at falling rocks, with accuracy as dubious as a coin flip. Prioritizes rocks closest to the ground or itself.

STATS: Attack CD (Normal): save-dependent value-save-dependent value Attack CD (Railgun): save-dependent value-save-dependent value Accuracy: save-dependent value Burst Count: save-dependent value Rocket Salvo: save-dependent value

Chained Harpoon:The harpoon now has a massive long chain attached to it, and is pulled out after penetration, yanking out even more resources, like a stream of blood!

The chains can also potentially block falling rocks.

Death Mark:Mark a den for annihilation.

After casting this ritual and selecting a den, all Harpoon Ballistas will focus that den until it is destroyed.

When the marked den dies, it drops loot as if the destroyer had +42 luck and extra force.

Hotkey: U.

Dwarven Precision:Through years of practice and dwarven craftsmanship, the ballista operators have achieved unparalleled accuracy in targeting dens.

Harpoons get +save-dependent value accuracy at hitting dens.

Falling Pinatas:In general whenever any falling rock is destroyed by anything, it has a tiny chance of containing gold or gems. But now, whenever a turret destroys a falling rock, that chance is increased by +save-dependent value. Furthermore, there’s half a chance the rock explodes in a shower of gems! The chance of this PINATA is increased by 0.1% per scientist.

Flaming Bolt:Let pointy flame rain upon earth and flesh!

+save-dependent value chance for harpoon to be lit by fire. This causes +30% extra damage and has save-dependent value chance to leave behind a field of fire. The chance for both fire and field is increased by 0.6% per flamer and 0.4% per scientist. Current chance: save-dependent value

Harpoon Ballista:Split your lungs with blood and thunder! WHITE WHALE, HOLY GRAIL! Penetrate the rock asunder! WHITE WHALE, GOLDEN HAIL!

Ballista’s purpose is to try and target dens and veins. Prioritizes lower health ones.

STATS: Attack CD: save-dependent value-save-dependent value Accuracy: save-dependent value Damage: save-dependent value Calamity Multiplier: save-dependent value Den Damage Multiplier: save-dependent value Crit: save-dependent value Crit Multiplier: save-dependent value Luck: save-dependent value Gem-Luck: save-dependent value Mithril-Luck: save-dependent value Multi-shot: save-dependent value Flaming Bolt: save-dependent value

Denbreaker’s Rain:Let their skies darken with a rain of spears!

Whenever a Ballista destroys a den, all Ballistas get +save-dependent value damage permanently. Tier bonus is not retroactive.

Lubed Crank:The crank mechanism has been thoroughly oiled and optimized, allowing for faster reloading.

Harpoons get +save-dependent value cooldown reduction.

Monster Bane:Mithril and silver coat the bolt. Monsters love that.

+save-dependent value damage to dens.

Multi-shot:Advanced dwarven engineering and a touch of rune magic, allows the harpoon ballista to occasionally fire multiple bolts at once, devastating dens and rock with overwhelming power.

Harpoons have +save-dependent value chance to shoot up to +save-dependent value additional harpoons at once. The chance is increased by 0.3% per runesmith, 0.2% per scientist and 0.025% per luck. Current chance: save-dependent value

Quadruple-Bladed Bolt:The harpoon bolts are now equipped with four razor-sharp blades, increasing their destructive power but making them slightly harder to aim.

Harpoons get +save-dependent value damage. Harpoons get -save-dependent value accuracy.

Railgun Capacitor:Massive capacitors crackle with stored lightning.

Railgun gets +save-dependent value additional CD reduction.

Railgun Retrofit:Convert one Anti-Rock Turret into a railgun.

Railgun turrets fire piercing beams instead of bullets, every 6-7 seconds, dealing 8 damage to rocks in its path.

Cooling, Accuracy and Burst upgrades apply as normal, except the Cooling upgrade is only 50% effective.

Rocket Salvo:Turrets get save-dependent value chance when firing to also shoot an unguided rocket in the general direction of their target. The rocket will fly unpredictably and explode in a large radius. The chance is increased by 4% for each rank of the Rocket Salvo prestige upgrade, and by 0.1% per scientist. Current chance: save-dependent value.

Sacred Drills:Harpoons are now blessed with The Great Maw’s holy water, making these mere implements so hungry for stone that they now drill into the mountain!

Harpoons get +save-dependent value damage per Underground Mapping and +save-dependent value damage per Priest.

Serrated Mithril Spikes:The harpoon bolts are now tipped with serrated spikes forged from mithril, greatly increasing their critical hit potential.

Harpoons get +save-dependent value crit chance.

Turret Accuracy:Due to refined laser-aiming technology, the turrets now hit their targets more often, probably.

+save-dependent value flat hit chance.

Turret Burst-Fire:Increases the number of laser bolts fired per shot.

+save-dependent value bolts per shot.

Turret Cooling Mechanism:Reduces the turret’s cooldown time between firing.

+save-dependent value CD reduction.

Volley Gun:Upgrades 1 Ballista into a Volley Gun.[fntDwarfRune1]Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.

深諳遠距離擊穿大地之母的彈道奧義。

升級

落石防禦炮塔:A.R.L.T.D.S.,全稱落石激光炮塔防禦系統。

搬運工狂喜!

向落石發射激光束,命中率飄忽不定如同拋硬幣。優先鎖定離地最近或離自身最近的岩石。

屬性: 攻擊冷卻(普通):存檔動態值-存檔動態值 攻擊冷卻(軌道炮):存檔動態值-存檔動態值 命中率:存檔動態值 連射次數:存檔動態值 火箭齊射:存檔動態值

鎖鏈魚叉:魚叉加裝超長鎖鏈,擊穿巖體後會被強行拽回,順帶採掘更多資源,如同汩汩血泉!

鎖鏈還有概率格擋墜落的岩石。

死亡標記:標記巢穴,施以湮滅之災。

施放儀式並選定目標巢穴後,所有魚叉弩炮會集火該目標直至將其摧毀。

被標記的巢穴被摧毀時,掉落戰利品將按照擊殺單位額外擁有42幸運和額外衝擊力進行結算。

快捷鍵:U。

矮人精準:歷經歲月打磨與矮人匠心工藝,弩炮操作者鎖定巢穴的精準度無人能及。

魚叉命中巢穴的命中率+存檔動態值。

落石皮納塔:任意單位擊碎落石時,都有極低概率掉落黃金或寶石。 而炮塔擊碎落石時,該掉落概率額外+存檔動態值。此外,落石有五成概率炸裂成寶石雨!每名科學家可使該寶石迸發概率提升0.1%。

烈焰箭簇:讓烈焰尖雨灼燒大地與生靈!

魚叉有+存檔動態值的概率附帶烈焰效果。造成額外30%的傷害,並有存檔動態值的概率留下烈焰區域。每名烈焰使者都能使出現烈焰效果和留下烈焰區域的概率增加0.6%,每名科學家都能使兩種概率增加0.4%。 當前概率:存檔動態值

魚叉弩炮:鮮血與雷霆撕裂胸腔! 白鯨,聖盃! 洞穿磐石四分五裂! 白鯨,金色冰雹!

弩炮優先鎖定巢穴與礦脈,優先攻擊生命值更低的目標。

屬性: 攻擊冷卻:存檔動態值-存檔動態值 命中率:存檔動態值 傷害:存檔動態值 災厄倍率:存檔動態值 巢穴傷害倍率:存檔動態值 暴擊率:存檔動態值 暴擊倍率:存檔動態值 幸運值:存檔動態值 寶石幸運值:存檔動態值 秘銀幸運值:存檔動態值 多重射擊概率:存檔動態值 烈焰箭簇概率:存檔動態值

破巢之雨:讓槍矛暴雨遮蔽蒼穹!

每當弩炮摧毀一處巢穴時,所有弩炮傷害永久+存檔動態值。等級加成不回溯生效。

順滑曲柄:曲柄結構經過精密上油與優化,裝填速度大幅提升。

魚叉冷卻縮減存檔動態值。

怪物剋星:箭簇鍍覆秘銀與白銀,怪物對此毫無抵禦之力。

對巢穴的傷害+存檔動態值。

多重射擊:矮人尖端工程技術輔以符文魔法,讓弩炮可偶爾一次性發射多枚箭簇,以碾壓之勢摧毀巢穴與岩石。

魚叉有+存檔動態值的概率一次最多額外發射+存檔動態值支魚叉。每名符文鐵匠增加0.3%概率,每名科學家增加0.2%概率,每點幸運值增加0.025%概率。 當前概率:存檔動態值

四刃箭鏃:魚叉箭簇加裝四枚鋒利刃片,毀滅威力大增,但瞄準難度略微提升。

魚叉傷害+存檔動態值。 魚叉命中率-存檔動態值。

軌道炮電容:巨型電容蓄滿雷霆之力,滋滋作響。

軌道炮額外冷卻縮減+存檔動態值。

軌道炮改造:將一座落石防禦炮塔改造為軌道炮。

軌道炮不再發射普通彈藥,改為發射穿透光束,每6-7秒發射一次,對路徑上所有岩石造成8傷害。

散熱、精準、連射強化均正常生效,僅散熱裝置效果減半。

火箭齊發:炮塔開火時,有存檔動態值的概率朝目標大致方向發射一枚無制導火箭。火箭軌跡飄忽不定,爆炸範圍極大。 每階火箭齊發轉生強化增加4%概率,每名科學家增加0.1%概率。 當前概率:存檔動態值。

聖佑鑽頭:魚叉受巨口聖泉賜福,化作渴求堅巖的利器,能夠深入山體巖層鑽探採掘!

每點地底探索度為魚叉+存檔動態值傷害,每名牧師額外+存檔動態值傷害。

秘銀鋸齒尖刺:箭簇尖端裝有秘銀鍛造的鋸齒尖刺,大幅提升暴擊潛力。

魚叉暴擊率+存檔動態值。

炮塔精準強化:依託精密的激光瞄準技術,炮塔如今命中率顯著提升,大概是這樣。

基礎命中率+存檔動態值。

炮塔連射強化:提升單次發射的激光束數量。

每次射擊發射的激光束數量+存檔動態值。

炮塔散熱裝置:縮短炮塔兩次開火的冷卻間隔。

冷卻縮減+存檔動態值。

齊射火炮:將1臺弩炮升級為齊射火炮。[fntDwarfRune1]佔位文本無實際含義。