Game compendium · 06 collections
Compendium
Buildings, prestige, artifacts, ores, Dens, and calamities organized into focused reference collections.
01
Buildings
Check building upgrade paths, costs, and unlock conditions.
Functions, upgrades, and key stats for mines, workshops, and guilds. Open collection → 02
Prestige
Learn prestige point priorities, retention rules, and tier thresholds.
Permanent bonuses, ritual unlocks, and faster progression between runs. Open collection → 03
Artifacts
Check collection rewards, passive effects, and progression-critical artifacts.
Rare relics that reshape a run, from collection bonuses to endgame unlocks. Open collection → 04
Ores & Gems
Compare base value, weight, and type across ores and gems.
Compare base value, weight, and type across every ore and gem. Open collection → 05
Dens
Identify Den drops, threats, and demolition priorities.
Hostile dens, their resource drops, and focused demolition strategies. Open collection → 06
Calamities
Look up calamity effects and whether they require preparation.
Mountain disasters, trigger mechanics, and ways to protect your supply line. Open collection →