Dwarf Eats Mountain · Database

Prestige

Permanent bonuses, ritual unlocks, and faster progression between runs.

102ENTRIES
Prestige · Ascension

Plan the reset before choosing an upgrade

Reset and retention matrix, Tier 1–6 unlocks, PP priorities, and practical timing for Prestige and Ascension.

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102 results
TIER1

Prestige Tier 1

Available from the first Prestige. Each purchase costs 1 PP.

14 UPGRADES
Ancient Cache icon

Ancient Cache

Start the game with 2/3/4 Mithril.

Explosive Interns icon

Explosive Interns

The first 1/2/3 additional demodwarves you buy cost 0 gold.

Golden Inheritance icon

Golden Inheritance

Start the game with +10/20 gold for each PP spent.

Guild Apprentices icon

Guild Apprentices

The first 1/2/3 additional miners you buy cost 0 gold.

Heirloom Inheritance icon

Heirloom Inheritance

You start the game with 1 random tier 1 artifact spawned.

Housing Batches icon

Housing Batches

Every 4 Underground Housings built, you get +2 dwarves.

Looming Motivation icon

Looming Motivation

When there are over 350 uncollected ores and the mountain starts reclaiming them, Runners gain +3/4/5 temporary carrying capacity when they return to stash.

Mountain Recruits icon

Mountain Recruits

Every 3rd mountain you consume, you get +1 dwarf.

Mountain's Hidden Veins icon

Mountain's Hidden Veins

Every time you consume a mountain you have 11/22% chance to get +1 Mithril. The chance is increased by 0.2% per miner, runesmith and scientist.

Orequake Finger icon

Orequake Finger

+50/100% force when clicking ores.

Shiny Reserves icon

Shiny Reserves

Start the game with +500 gold for each prestige tier unlocked.

Swift Start icon

Swift Start

Start the game with 1/2/3 runners.

Veteran Settlers icon

Veteran Settlers

Start the game with 2/4 dwarves.

Wakeful Slap Mastery icon

Wakeful Slap Mastery

Slapping stunned runners is +100/200/300% more effective.

TIER2

Prestige Tier 2

Unlocks after spending 12 PP in total. Each purchase costs 2 PP.

28 UPGRADES
Acquisitions Incorporated icon

Acquisitions Incorporated

Dens have +4/6/8% chance to drop an artifact.

Ancestor's Picks icon

Ancestor's Picks

Miners get +15/30/45/60% Damage and +3/6/9/12 Luck.

Ash-Eater Recruits icon

Ash-Eater Recruits

The first 1/2/3 additional flamers you buy cost 0 gold.

Blast Aegis icon

Blast Aegis

Whenever a dynamite or wind bomb explosion hits a runner, even on a dodge, there is a 60/100% chance to bestow a magical forcefield which shields them from falling rocks for 15-30 seconds.

Buried Heirlooms Newspaper icon

Buried Heirlooms Newspaper

Every time you consume a mountain you have 5/10/15/20% chance to get +1 PP.

Controlled Demolition icon

Controlled Demolition

Dynamite now always explodes when it hits the mountain, and it no longer knocks back runners or scatters ores.

Crisis Reflexes icon

Crisis Reflexes

Whenever a calamity triggers, all dwarves get +10/20% CD reduction for 4-7 seconds.

Cyberdwarf icon

Cyberdwarf

Unlocks Cyberdwarf upgrade in the Grand Laboratory. Requires an entourage of Scientists to unlock. Cyberdwarf: Half dwarf, half machine. Unlocks Gorilla Arms and Rhino Legs for Runners. Unlocks C.L.U.S.T.E.R.P.I.C.K. for Miners (requires T4 prestige upgrade). Each following tier further buffs all those upgrades as specified.

Enduring Embers icon

Enduring Embers

Fire field duration is extended by 1.5/3s whenever it gets hit by an attack.

Fated Finds icon

Fated Finds

First 1/2/3 dens you destroy are guaranteed to drop one artifact.

Field Recruits icon

Field Recruits

You get +1 Scientist for every 61/55 calamities you trigger. (Free scientists still scale the gold cost)

Fleet-Footed And Rock-Hard icon

Fleet-Footed And Rock-Hard

Runners get +10/17/25% stun resistance and +5/9/14% Dodge.

Gyro-Stabilized Emplacements icon

Gyro-Stabilized Emplacements

The first 1/2 anti-rock turrets you buy cost 0 gold. Additionally anti-rock turrets get +75/150% turning-speed and +3/6% accuracy.

Hard Carries icon

Hard Carries

Runners get +1/2 carrying capacity.

Holy Pickaxe icon

Holy Pickaxe

Whenever a miner throws the pickaxe it has 2/4% chance to transform into a golden pickaxe blessed by divine light, with +30% flat Crit Damage and +40 Luck. The chance is increased by 0.04% per luck and by 1% per priest.

Lust For Rock And Stone icon

Lust For Rock And Stone

All dwarves get +4/8/12/16% cooldown reduction.

Marching Orders icon

Marching Orders

Runners get +50/70% speed, reduced by 5% for each runner you have, up to a minimum of 15%.

Panic Stride icon

Panic Stride

Whenever a calamity triggers, runners get +15/30% speed for 4-7 seconds.

Piercing Trainees icon

Piercing Trainees

The first 1/2 additional harpoon ballistae you buy cost 0 gold.

Powder Hall icon

Powder Hall

Unlocks Powder Hall upgrade in the Demolition Shack. Requires a few Scientists to unlock. Powder Hall: Unlocks advanced explosions and alchemical upgrades. Tier 1 unlocks Stardust Calamity Powder for demodwarves, and Seismic Revelations for all dwarves. Tier 2 unlocks It's Rainning Dynamite for demodwarves, and Pixie Cocaine for runners. Tier 3 unlocks Mapped Destruction (prestige) upgrade. Tier 4 further buffs related upgrades and unlocks Nuclear Research.

Powder Keg Lineage icon

Powder Keg Lineage

Demodwarves get +12/24/36/48% damage and +2/3/4/5 force. Wind Bomb also gets that much explosive force.

Prospector's Omens icon

Prospector's Omens

Falling rocks have +0.6/1.2% higher chance to contain ore. Doubled when destroyed by a turret.

Relic Grant icon

Relic Grant

Whenever you collect an artifact, you gain +150-210/330/420 gold.

Ritual Power icon

Ritual Power

Unlocks Ritual Power upgrade in the Great Forge. Whispers of flame and stone, from caverns below. Such primordial power can drive a dwarf mad! This power unlocks rituals, and each tier further buffs various other rituals as specified in their description. Unlocks: -Enchant Good Luck -Enchant Lethal Precision -Enchant Calamitous Force -Call Earthquake

Runesmith Clan icon

Runesmith Clan

When you build The Forge, it comes with 1/2/3 Runesmiths.

Scientist Clan icon

Scientist Clan

When you build Grand Laboratory, it comes with 1/2/3 Scientists.

Soul Echoes icon

Soul Echoes

Whenever you spend a Soul, gain +1 Dwarf.

Soulbound Legacy icon

Soulbound Legacy

Start the game with +1 Soul.

TIER3

Prestige Tier 3

Unlocks after spending 50 PP in total. Each purchase costs 3 PP.

16 UPGRADES
Ballista Lore icon

Ballista Lore

Harpoons get +7/14/21/28% damage and +5/10/15/20% crit.

Beam Mastery icon

Beam Mastery

Laser Cannons gets +4/8/12/16% crit and +0.08/0.16/0.24/0.32 gem-luck.

Beamweaver Graduates icon

Beamweaver Graduates

The first 1/2 additional laser cannons you buy cost 0 gold and 0 mithril.

Deep Penetration icon

Deep Penetration

Whenever a harpoon deals damage to a mountain, there's a 2/3/4% chance it hits a juicy vein which erupts in a geyser of gems! The chance is increased by 0.004% per damage + 0.1% for each scientist and runesmith + 0.01% per luck (max 35%).

Eternal Feasting icon

Eternal Feasting

Makes mountain clicking automatic. Wherever on the mountain you click last, that's where it will continue to be automatically clicked, regardless of where the cursor is. Right click on the mountain to toggle this upgrade ON/OFF.

Favored by Fortune icon

Favored by Fortune

All dwarves gain +4/8/12/16 Luck and +0.04/0.08/0.12/0.16 Gem-Luck.

Infernal Fortune icon

Infernal Fortune

Flamer's Infernal Symphony also gives +20%/40% Luck to the damage source.

Key Master icon

Key Master

Increases the chance of dropping the ruby, sapphire and emerald keys by 40/80/120/160%.

Manufactorum icon

Manufactorum

Unlocks Manufactorum. Immense factory, thundering with heavy metal, welding, and dwarven engineers ministering to the blessed machines. Produces Bulldozers who are expensive, but powerful ore collectors, that can also protect runners. Produces Gyrocopters, defensive collectors, who fire short-range beams at falling rocks, and fishing nets at falling ore.

Mountain's Buried Treasures icon

Mountain's Buried Treasures

Every time you consume a mountain you have 1/2/3% chance for it to eject a random artifact. The chance is increased by 0.03% per runesmith and scientist.

Rapturous Gaze icon

Rapturous Gaze

Clicking damage is increased by +0.002/0.004% of your total DPM, per tier of Ravenous Gaze upgrade.

Relentless Liturgies icon

Relentless Liturgies

Rituals have 12/24/36% lower cooldown.

Rocket Salvo icon

Rocket Salvo

Unlocks the Rocket Salvo upgrade for turrets in Ballistics Workshop. Turrets get chance when firing to also shoot an unguided rocket in the general direction of their target. The rocket will fly unpredictably and explode in a large radius. The chance is increased by 4% for each tier of the Rocket Salvo prestige upgrade, and by 0.1% per scientist.

Soul Tithes icon

Soul Tithes

You get +1 Soul for every 72 calamities you trigger.

Spelunker's Guild icon

Spelunker's Guild

Unlocks Spelunker's Guild. Specializes in treasure and mithril acquisition. Produces spelunkers and treasure hunters who delve deep into the underbowels of the mountain, seeking artifacts and ancient riches. Some may even return back home.

Undermined Foundations icon

Undermined Foundations

Dens have 50% chance to have 8/16/24% less base health.

TIER4

Prestige Tier 4

Unlocks after spending 125 PP in total. Each purchase costs 4 PP.

18 UPGRADES
Advanced Bull Turret icon

Advanced Bull Turret

Bulldozer turrets now also benefit from Rocket Salvo. Additionally, they get +1 bullet per burst.

Alchemy icon

Alchemy

Unlocks the Alchemy ritual and the Alkahest Aperture upgrade, in the Grand Laboratory. Alchemy yields one random outcome, which can be beneficial or detrimental. The ultimate purpose of alchemy is finding the Philosopher's Stone, which is required to access The Great World Spire.

Ascetic Rites icon

Ascetic Rites

Rituals cost 15/30/45% less gold.

C.L.U.S.T.E.R.P.I.C.K. icon

C.L.U.S.T.E.R.P.I.C.K.

Unlocks the C.L.U.S.T.E.R.P.I.C.K. upgrade in Miner's Guild. Also requires Cyberdwarf tier 2. Moments after a pickaxe is thrown, it has a % chance to erupt into a cluster of 2-4 smaller pickaxes, with 50% lower damage but otherwise identical stats. The chance is increased by 1% per Cyberdwarf tier.

Explosives Kit icon

Explosives Kit

Unlocks Explosives Kit upgrade in the Spelunker's Guild. Spelunkers are now kitted with timed explosives, which they plant deep inside the mountain as a parting gift. Whenever a spelunker returns, he deals damage to the mountain equal % of its max health! The % of damage inflicted is increased per underground mapping. However, equipping spelunkers with high-explosives makes their journey far more dangerous, increasing the odds of injury and death by 15% per tier!

Flamelords icon

Flamelords

Unlocks the Flamelord upgrade in Flameworks. Converts one Flamer into a Flamelord, who shoots exploding fireballs instead of bolts.

Gemcraft icon

Gemcraft

Laser Cannon's Gem Harvester gets +1%/2% chance to spawn gems, and its Quantum Scrambler gets +0.05%/0.1% chance per scientist to spawn a gem geyser.

Geode Sanctum icon

Geode Sanctum

Unlocks Geode Sanctum. Inside this colossal, shimmering shell, the Stonecallers stand amidst a forest of glowing quartz, to conduct the Mother's song. Produces Stonecallers. Magical dwarves who use geomantic forces to lift and pull rocks into the stash from afar. Unlocks rituals and transmutation magic.

Greyglitter Leylines icon

Greyglitter Leylines

All dwarves get +2/3/4 mithril-luck.

Hand of God icon

Hand of God

Makes ore clicking affect all nearby ores in a small/medium/large radius.

Mapped Destruction icon

Mapped Destruction

Unlocks Mapped Destruction upgrade in the Demolition Shack. Also requires Powder Hall tier 3. Mapped Destruction: With the Mother's underbelly surveyed, the carnage can be delivered with critical precision. Demodwarves get +% damage per Underground Mapping.

Martial Culture icon

Martial Culture

All dwarves gain +4/6/8% damage for every 4 Underground Housings built.

Master Enchanters icon

Master Enchanters

Enchantments can now be enchanted up to 6/8 times per dwarf.

Meadhall icon

Meadhall

Unlocks Meadhall. Where beer is brewed and consumed. The great hall itself exhudes an aura of revelry. Produces Brewmasters who throw beer kegs at dwarves, buffing them. Can concoct special brews. Some are so potent they can even transmute ore into gems.

Shrine icon

Shrine

Unlocks Shrine building. Produces priests, who alongside unemployed dwarves, yield Faith. Specializes into 1 of 4 different gods, which grants access to unique boons and powerful rituals.

Stalwart Legacy icon

Stalwart Legacy

Start the game with +1 dwarf for every 12 PP spent.

Turret Railgun icon

Turret Railgun

Unlocks a Railgun upgrade that converts one Anti-Rock Turret into a railgun. Railgun turrets fire piercing beams, obliterating rocks in their path.

Yeeti Arms icon

Yeeti Arms

Rank 1 reduces Gorilla Arms YEET cooldown by 50%. Rank 2 makes runners start the run with Gorilla Arms already purchased. Rank 3 removes the Gorilla Arms YEET cooldown entirely. Rank 4 makes the last Gorilla Arms tier raise the YEET chance maximum cap from 15% to 100%.

TIER5

Prestige Tier 5

Unlocks after spending 180 PP in total. Each purchase costs 5 PP.

6 UPGRADES
Denbreakers icon

Denbreakers

Unlocks Denbreaker's Rain in the Ballistics Workshop and Denbreaker's Hail in the Artillery Hall. Each upgrade grants retrospective unit permanent +% damage whenever they destroy a den.

Divine Relic icon

Divine Relic

When prestiging, you get to keep 1 artifact of your choice from the previous run. You cannot select PP giving artifacts.

High-Functioning Alcoholics icon

High-Functioning Alcoholics

All dwarves cost 0.3/0.4/0.5% less gold for each Brewmaster (50% max).

Nuclear Research icon

Nuclear Research

Unlocks the Nuclear Research upgrade in the Artillery Hall. Also requires Powder Hall tier 4.

Speleological Domination icon

Speleological Domination

All dwarves gain +0.2/0.3% damage per Underground Mapping.

Vault of Kings icon

Vault of Kings

When prestiging, you keep 1/2/3 random artifacts from the previous run.

TIER6

Prestige Tier 6

Unlocks after spending 250 PP in total. Each purchase costs 6 PP.

20 UPGRADES
Ancestral Halls icon

Ancestral Halls

After you Ascend you start with the following prestige upgrades already unlocked: Rank 1: Manufactorum and Spelunker's Guild. Rank 2: Geode Sanctum and Meadhall. Rank 3: Shrine.

Ascended Gold Cache icon

Ascended Gold Cache

Start the game with +25,000 gold per rank. You can buy this upgrade 1 time per Ascension rank.

Ascended Mithril Cache icon

Ascended Mithril Cache

Start the game with +6 Mithril per rank. You can buy this upgrade 1 time per Ascension rank.

Ascended Soul Cache icon

Ascended Soul Cache

Start the game with +2 Soul per rank. You can buy this upgrade 1 time per Ascension rank.

Divine Archives icon

Divine Archives

You can now select T5 artifacts with Divine Relic and Vault of Gods. Requires Ascension Rank 1.

Endless Balls icon

Endless Balls

Duke Cannons get +5% damage per rank. You can buy this upgrade 5 times per Ascension rank.

Endless Blaze icon

Endless Blaze

Flamers get +5% damage per rank. You can buy this upgrade 5 times per Ascension rank.

Endless Conquest icon

Endless Conquest

All dwarves get +0.25% damage. Bonus per rank is increased by +0.1% per Ascension rank.

Endless Explosions icon

Endless Explosions

Demodwarves get +5% damage per rank. You can buy this upgrade 5 times per Ascension rank.

Endless Invocations icon

Endless Invocations

Rituals have 5% lower cooldown. You can buy this upgrade 1 time per Ascension rank, up to 15 max.

Endless Lasers icon

Endless Lasers

Laser Cannons get +5% damage per rank. You can buy this upgrade 5 times per Ascension rank.

Endless Mithril Fortune icon

Endless Mithril Fortune

Increases Mithril-Luck of all dwarves by +2. You can buy this upgrade 2 times per Ascension rank.

Endless Penetration icon

Endless Penetration

Harpoon Ballistas get +5% damage per rank. You can buy this upgrade 5 times per Ascension rank.

Endless Picks icon

Endless Picks

Miners get +5% damage per rank. You can buy this upgrade 5 times per Ascension rank.

Foundations of Stone icon

Foundations of Stone

Rank 1: You start the game with all non-prestige buildings already constructed. Rank 2: Ctrl + Shift + Click any dwarf hire button to instantly buy all free units across all buildings at once. Requires Ascension Rank 1.

Golden World icon

Golden World

All ores and gems are worth 0.30% more gold. Bonus per rank is increased by +0.25% per Ascension rank.

King Of The Spire icon

King Of The Spire

Rank 1: When reaching The Great World Spire, the event now automatically starts after 10 seconds. Rank 2: The Great World Spire no longer stops you from progressing if you're missing any artifacts. Requires Ascension Rank 1. Rank 2 requires Ascension Rank 5.

Pantheon icon

Pantheon

Expand Holy Grounds upgrade in Shrine can be bought 1/2 additional times. You can buy this upgrade at Ascension rank 0/2.

Primordial Hunger icon

Primordial Hunger

Every time you consume a mountain after level 100, you have +2% chance per rank to gain +1 PP. After every 100%, the excess chance rolls for one more PP. You can buy this upgrade 2 times per Ascension rank.

Vault of Gods icon

Vault of Gods

When prestiging, you get to keep 1/2/3/4/5 additional artifacts of your choice from the previous run. You cannot select PP giving artifacts. You can buy this upgrade at Ascension rank 0/2/4/6/8.